![]() Stacks cap at 9 and reset on Trimp death. Trimp max damage increased by XX (additive).Įnemies stack a debuff with each attack, damaging Trimps for XX of total health per turn per stack, resets on Trimp death.Įnemies stack a debuff with each attack, reducing Trimp attack by XX per stack. Trimp min damage reduced by XX (additive). ![]() The number of rules that can appear at once is technically constrained, however there is no hard cap. The game uses UTC time to determine when a new day starts.Įach Daily Challenge includes a variety of randomly generated rules. Using the Portal without finishing the challenge first only lets the player spend the base Helium on Perks, and then the bonus Helium can be spent later in the View Perks menu. Using the button will allow the player to spend the Helium earned in the run and the bonus Helium in the Portal screen. The challenge ends either when the player uses the Finish daily button or if they Portal. Each Daily Challenge can only be started once. When in a Daily Challenge, the Abandon challenge function is replaced with the Finish Daily function. This means there is a maximum possible buffer of having Eight daily Challenges at once. If you start a challenge on Monday and finish it next Monday, all challenges from the previous week will still be accessible. You do not have to finish the challenge before the time at which the next week's Daily Challenge is rolled. Once started, the player can spend as long as they want on the challenge itself. The player is also allowed to run the challenge of the previous 6 days by clicking the respective days, assuming they haven't been completed already. Clicking it will select the challenge of the specific day. When Daily Challenges are unlocked, a new button will appear in the list of challenge called Daily.
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